![]() Without that change, it loads fine but 60 FPS doesn't initiate for some reason. Changing that to 16.67 even if you try to set the FPS cap to 60, causes the game to crash when trying to load. I was able to test whether it did or not by making a small change the second time, such as the dynamicres frametime value, which is 33.33 by default. ![]() Unfortunately, it ended up not really working. txt that tells the -Create= command to pack only the folder path I told it to. I was able to accomplish the same thing, but with a.
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